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| Real-time video stylization using spatial-temporal gabor filtering Conference paper Proceedings - VRCAI 2016: 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, Beijing Normal Univ, Zhuhai, PEOPLES R CHINA, DEC 03-04, 2016 Authors: Wang R.; Li P.; Sheng B.; Sun H.; Wu E.
 Favorite | | TC[WOS]:1 TC[Scopus]:0 | Submit date:2019/02/13 Feature Space Gabor Flow Spatial-temporal Processing Temporal Coherence Video Stylization |
| View-space meta-ball approximation by depth-independent accumulative fields Conference paper SA 2016 - SIGGRAPH ASIA 2016 Technical Briefs, Macau, China, December 05 - 08, 2016 Authors: Tian-Chen Xu; En-Hua Wu
 Favorite | | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/02/13 Meta-ball Particle Screen Space |
| Animating strokes in drawing process of chinese ink painting Journal article Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2016,Volume: 28,Issue: 5,Page: 742-749 Authors: Yang L.; Xu T.; Wu E.
 Favorite | | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/02/13 Brush Trajectory Chinese Ink Painting Non-photorealistic Rendering Real-time Rendering |
| Real Time Light Field Reconstruction for Subpixel Based Integral Imaging Display Conference paper Proceeding SA '14 SIGGRAPH Asia 2014 Technical Briefs, Shenzhen, China, December 03 - 06, 2014 Authors: Shaohui Jiao; Wen Wu; Haitao Wang; Mingcai Zhou; Tao Hong; Xun Sun; Enhua Wu
 Favorite | | TC[WOS]:0 TC[Scopus]:2 | Submit date:2019/04/30 Integral Imaging Display Light Field Rendering Subpixel Based Lens Array Shear Transformation 3d Image Warping |
| Multiple ray cluster rendering for interactive integral imaging system Journal article Optics Express, 2013,Volume: 21,Issue: 8,Page: 10070-10086 Authors: Shaohui Jiao; Xiaoguang Wang; Mingcai Zhou; Weiming Li; Tao Hong; Dongkyung Nam; Jin-Ho Lee; Enhua Wu; Haitao Wang; Ji-Yeun Kim
 Favorite | | TC[WOS]:18 TC[Scopus]:26 | Submit date:2019/02/13 |
| Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation Journal article COMPUTER ANIMATION AND VIRTUAL WORLDS, 2013,Volume: 25,Issue: 2,Page: 185-198 Authors: Tianchen Xu; Wen Wu; Enhua Wu
 Favorite | | TC[WOS]:3 TC[Scopus]:4 | Submit date:2019/04/30 Real-time Visual Effects Smoothed-particle Hydrodynamics Character Animation |
| Real-time Character-driven Motion Effects with Particle-based Fluid Simulation Conference paper Computer Animation and Virtual Worlds, Istanbul, May 16-18, 2013 Authors: Tianchen Xu; Wen Wu; Enhua Wu
 Favorite | | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/04/30 |
| Stroke-based real-time ink wash painting style rendering for geometric models Conference paper SIGGRAPH Asia 2012 Technical Briefs, SA 2012, Singapore, Singapore, November 28 - December 01, 2012 Authors: Xu T.-C.; Yang L.-J.; Wu E.-H.
 Favorite | | TC[WOS]:0 TC[Scopus]:9 | Submit date:2019/02/13 Ink Wash Painting Non-photorealistic Rendering Real-time Rendering |
| Abstract line drawings from photographs using flow-based filters Journal article Computers & Graphics, 2012,Volume: 36,Issue: 4,Page: 224-231 Authors: Shandong Wang; Enhua Wu; Youquan Liu; Xuehui Liu; Yanyun Chen
 Favorite | | TC[WOS]:12 TC[Scopus]:14 | Submit date:2019/02/13 Non-photorealistic Rendering Line Drawing Edge Detection Flow-based Filtering |
| An Image-based Approach in Animating Painting Procedure of Chinese Ink Painting Conference paper Computer Graphics International 2011, S26, At Ottawa, Canada, 2011 Authors: Lijie Yang; Tianchen Xu; Xiaoshan Li
 Favorite | | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/05/20 Painting Trajectory Stroke-based Rendering Chinese Ink Painting |