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A fast method for real-time computation of approximated global illumination Conference paper
Proceedings of the 2009 6th International Conference on Computer Graphics, Imaging and Visualization: New Advances and Trends, CGIV2009
Authors:  Lv W.;  Lu J.;  Liu X.;  Wu E.
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Global illumination  Indirect illumination  Soft shadow  
Practical hybrid pre-filtering shadow maps Conference paper
Proceedings - 2009 11th IEEE International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2009
Authors:  Lv W.;  Liu X.;  Lu J.;  Wu E.
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Improved variance shadow maps based on non-linear wrapping Journal article
Journal of Information and Computational Science, 2008,Volume: 5,Issue: 6,Page: 2415-2421
Authors:  Lv W.;  Liu X.;  Wu E.
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Anti-aliasing  Shadow maps  Variance shadow maps  
Interactive Fur Shaping and Rendering Using NonuniformLayered Textures Journal article
IEEE Computer Graphics and Applications, 2008,Volume: 28,Issue: 4,Page: 85-93
Authors:  Gang Yang;  Hanqiu Sun;  Enhua Wu;  Lifeng Wang
Favorite |  | TC[WOS]:3 TC[Scopus]:4 | Submit date:2019/02/13
Computational Modeling  Distance Measurement  Interactive Rendering  Lighting  Nonhomogeneous Media  Presses  Realistic Fur Synthesis  Shadow Mapping  Shadow Maps  Smoothing Methods  Textures