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Tensor Completion based 3D Reconstruction of Binocular Stereo Vision Conference paper
IEEE International Conference on Industrial Engineering and Engineering Management
Authors:  Liu,Ze Hua;  Rong,Hai Jun;  Yang,Zhao Xu;  Yang,Zhi Xin
Favorite |  | TC[WOS]:0 TC[Scopus]:0 | Submit date:2021/03/11
3D reconstruction  binocular stereo vision  tensor completion  
Robust joint representation with triple local feature for face recognition with single sample per person Journal article
Knowledge-Based Systems, 2019,Volume: 181
Authors:  Wang,Xing;  Zhang,Bob;  Yang,Meng;  Ke,Kangyin;  Zheng,Weishi
Favorite |  | TC[WOS]:4 TC[Scopus]:3 | Submit date:2021/03/11
Face recognition  Robust joint representation  Single sample per person  Triple local feature  
Interval type-2 fuzzy kernel based support vector machine algorithm for scene classification of humanoid robot Journal article
Soft Computing, 2014,Volume: 18,Issue: 3,Page: 589-606
Authors:  Liu, Zhi;  Xu, Shuqiong;  Zhang, Yun;  Chen, Xin;  Chen, C.L.Philip
Favorite |  | TC[WOS]:10 TC[Scopus]:12 | Submit date:2018/11/06
Relighting abstracted image via salient edge-guided luminance field optimization Conference paper
Computer Animation and Virtual Worlds
Authors:  Liu C.;  Li H.;  Peng Q.;  Wang X.;  Wu E.
Favorite |  | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/02/13
energy optimization  illumination decomposition  image abstraction  image relighting  salient edge  
Illumination invariant face recognition using fabemd decomposition with detail measure weight Journal article
International Journal of Pattern Recognition and Artificial Intelligence, 2011,Volume: 25,Issue: 8,Page: 1261-1273
Authors:  HENGXIN CHEN;  Y.Y. TANG;  BIN FANG;  JING WEN
Favorite |  | TC[WOS]:5 TC[Scopus]:7 | Submit date:2019/02/11
Bemd  Fabemd  Face Recognition  Illumination Invariant  
Wavelet-based multi-level image matching with detail measure weight for face recognition under varying illumination Conference paper
2010 Chinese Conference on Pattern Recognition, CCPR 2010 - Proceedings
Authors:  Chen H.;  Tang Y.Y.;  Fang B.;  Zhang T.
Favorite |  | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/02/11
Face recognition  Illumination invariant  Wavelet decomposition  
Time-varying clustering for local lighting and material design Journal article
Science in China, Series F: Information Sciences, 2009,Volume: 52,Issue: 3,Page: 445-456
Authors:  HUANG PeiJie;  GU YuanTing;  WU XiaoLong;  CHEN YanYun;  WU EnHua
Favorite |  | TC[WOS]:1 TC[Scopus]:1 | Submit date:2019/02/13
Global Illumination  Gpu  Lighting Design  Local Lighting  Material Design  Photorealistic Image Synthesis  Time-varying Clustering  
GPU based real-time rendering of spherical depth image Journal article
Jisuanji Xuebao/Chinese Journal of Computers, 2009,Volume: 32,Issue: 2,Page: 231-240
Authors:  Zhu J.;  Wu E.-H.
Favorite |  | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/02/13
GPU(Graphics Processing Unit)  Image-based rendering  Pre-warping  Spherical depth image  
Topology preserving non-negative matrix factorization for face recognition Journal article
IEEE Transactions on Image Processing, 2008,Volume: 17,Issue: 4,Page: 574-584
Authors:  Zhang T.;  Fang B.;  Tang Y.Y.;  He G.;  Wen J.
Favorite |  | TC[WOS]:107 TC[Scopus]:128 | Submit date:2019/02/11
Face recognition  Manifold structure  Non-negative matrix factorization  Topology preserving  
Real-time rendering depth images on GPU by forward warping Journal article
Ruan Jian Xue Bao/Journal of Software, 2007,Volume: 18,Issue: 6,Page: 1531-1542
Authors:  Liu B.-Q.;  Liu X.-H.;  Wu E.-H.
Favorite |  | TC[WOS]:0 TC[Scopus]:5 | Submit date:2019/02/13
Depth image  GPU (graphics processing unit)  Graphics hardware  Image-based rendering (IBR)  Per-pixel lighting  Real-time rendering