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A Skinning Method in Real-time Skeletal Character Animation Journal article
The International Journal of Virtual Reality, 2011,Volume: 10,Issue: 3,Page: 25-31
Authors:  Tianchen Xu;  Mo Chen;  Ming Xie;  Enhua Wu
Favorite | View/Download:3/0 | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/06/12
Real-time Skinning  Geometry Shading  Figure Animation  Transformed Feedback  Dual Quaternion  
A Skinning Method in Real-time Skeletal Character Animation Journal article
The International Journal of Virtual Reality, 2011,Volume: 10,Issue: 3,Page: 25-31
Authors:  Tianchen Xu;  Mo Chen;  Ming Xie;  Enhua Wu
Favorite | View/Download:2/0 | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/06/12
Real-time Skinning  Geometry Shading  Figure Animation  Transformed Feedback  Dual Quaternion  
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array Journal article
The International Journal of Virtual Reality, 2007,Volume: 6,Issue: 2,Page: 69-77
Authors:  Xiaoying Li;  Baoquan Liu;  Enhua Wu
Favorite | View/Download:4/0 | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/06/12
Image-based Rendering  Image Warping  Field Programmable Gate Array  Depth Image  
Laplacian-based Design: Sketching 3D Shapes Journal article
The International Journal of Virtual Reality, 2006,Volume: 5,Issue: 3,Page: 59-65
Authors:  Bin Sheng;  Enhua Wu
Favorite | View/Download:4/0 | TC[WOS]:0 TC[Scopus]:0 | Submit date:2019/06/12
Curvature  Interpolation  Free-form Surfaces  Sketch