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Time-varying clustering for local lighting and material design Journal article
Science in China, Series F: Information Sciences, 2009,Volume: 52,Issue: 3,Page: 445-456
Authors:  HUANG PeiJie;  GU YuanTing;  WU XiaoLong;  CHEN YanYun;  WU EnHua
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Global Illumination  Gpu  Lighting Design  Local Lighting  Material Design  Photorealistic Image Synthesis  Time-varying Clustering  
Texture synthesis via the matching compatibility between patches Journal article
Science in China, Series F: Information Sciences, 2009,Volume: 52,Issue: 3,Page: 512-522
Authors:  WANG WenCheng;  LIU FeiTong;  HUANG PeiJie;  WU EnHua
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Large Textures  Match  Texture Patch  Texture Synthesis  
Traversal Fields for Ray Tracing Dynamic Scenes Conference paper
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST, Limassol, Cyprus, November 01 - 03, 2006
Authors:  Peijie Huang;  Wencheng Wang;  Gang Yang;  Wu E.
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Dynamic Scene  Graphics Processing Units (Gpu)  Pre-computation  Ray Tracing