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FreePipe: a Programmable Parallel Rendering Architecture for Efficient Multi-Fragment Effects Conference paper
Proceedings of I3D 2010: The 2010 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Washington, DC, United states, 2 19, 2010 - 2 21, 2010
Authors:  Liu, Fang;  Huang, Meng-Cheng;  Liu, Xue-Hui;  Wu, En-Hua
Favorite  |  View/Download:10/0  |  Submit date:2018/11/06
Depth Peeling  Compute Unified Device Architecture (Cuda)  Graphics Hardware  Programmable Graphics Pipeline  Rasterizer  Multi-fragment Effects  Order-independent Transparency  Atomic Operation  
Efficient Depth Peeling via Bucket Sort Conference paper
Proceedings of the HPG 2009: Conference on High-Performance Graphics 2009, New Orleans, LA, United states, 8 1, 2009 - 8 3, 2009
Authors:  Liu, Fang;  Huang, Meng-Cheng;  Liu, Xue-Hui;  Wu, En-Hua
Favorite  |  View/Download:6/0  |  Submit date:2018/11/06
Graphics Hardware  Depth Peeling  Multiple Render Target (Mrt)  Bucket Sort  Order Independent Transparency (Oit)  Max/min Blending  Histogram Equalization  
CUDA Renderer: A Programmable Graphics Pipeline Conference paper
Proceeding of SIGGRAPH ASIA '09 ACM SIGGRAPH ASIA 2009 Sketches, Yokohama, Japan, December 16 - 19, 2009
Authors:  Liu, Fang;  Huang, Meng-Cheng;  Liu, Xue-Hui;  Wu, En-Hua
Favorite  |  View/Download:6/0  |  Submit date:2018/11/06
Photorealistic Rendering of Knitwear Using The Lumislice Conference paper
Proceedings of the ACM SIGGRAPH Conference on Computer Graphics, LOS ANGELES, CA, AUG 12-17, 2001
Authors:  Ying-Qing Xu;  Yanyun Chen;  Stephen Lin;  Hua Zhong;  Enhua Wu;  Baining Guo;  Heung-Yeung Shum
Favorite  |  View/Download:5/0  |  Submit date:2019/02/13
Image-based Rendering  Knitwear  Parametric Surfaces  Photorealistic Rendering  Transparency Blending