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Realistic Grass Withering Simulation using Time-Varying Texels Conference paper
Proceeding of SIGGRAPH ASIA '09 ACM SIGGRAPH ASIA 2009 Sketches, Yokohama, Japan, December 16 - 19, 2009
Authors:  Shaohui Jiao;  PhengAnn Heng;  Enhua Wu
Favorite  |  View/Download:5/0  |  Submit date:2019/02/13
Texture synthesis via the matching compatibility between patches Journal article
Science in China, Series F: Information Sciences, 2009,Volume: 52,Issue: 3,Page: 512-522
Authors:  WANG WenCheng;  LIU FeiTong;  HUANG PeiJie;  WU EnHua
Favorite  |  View/Download:3/0  |  Submit date:2019/02/13
Large Textures  Match  Texture Patch  Texture Synthesis  
Efficient Depth Peeling via Bucket Sort Conference paper
Proceedings of the HPG 2009: Conference on High-Performance Graphics 2009, New Orleans, LA, United states, 8 1, 2009 - 8 3, 2009
Authors:  Liu, Fang;  Huang, Meng-Cheng;  Liu, Xue-Hui;  Wu, En-Hua
Favorite  |  View/Download:6/0  |  Submit date:2018/11/06
Graphics Hardware  Depth Peeling  Multiple Render Target (Mrt)  Bucket Sort  Order Independent Transparency (Oit)  Max/min Blending  Histogram Equalization