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View Dependent Sequential Point Trees Conference paper
Journal of Computer Science and Technology, Macao, PEOPLES R CHINA, OCT 12-14, 2005
Authors:  Wang, Wen-Cheng;  Wei, Feng;  Wu, En-Hua
Favorite  |  View/Download:3/0  |  Submit date:2018/11/06
View Dependence  Visibility Culling  Gpu  Point-based Rendering  Real Time Rendering  
Visibility determination for rendering large scale scenes Journal article
Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2006,Volume: 18,Issue: 2,Page: 161-169
Authors:  Wang W.;  Wei F.;  Wu E.
Favorite  |  View/Download:0/0  |  Submit date:2019/02/13
Acceleration  Large scale scenes  Occlusion culling  Survey  Visibility  
Feature-Based Visibility-Driven CLOD for Terrain Conference paper
Proceedings - Pacific Conference on Computer Graphics and Applications, Canmore, Alta., Canada, Canada, 8-10 Oct. 2003
Authors:  Sheng Li;  Xuehui Liu;  Enhua Wu
Favorite  |  View/Download:2/0  |  Submit date:2019/02/13
Acceleration  Aerospace Simulation  Computer Graphics  Computer Science  Feature Extraction  Information Science  Large-scale Systems  Layout  Rendering (Computer Graphics)  Software Tools  
Combination of hierarchical visibility with level of detail terrain model Journal article
Jisuanji Xuebao/Chinese Journal of Computers, 2002,Volume: 25,Issue: 9,Page: 945-952
Authors:  Li S.;  Liu X.-H.;  Wang W.-C.;  Wu E.-H.
Favorite  |  View/Download:1/0  |  Submit date:2019/02/13
Block culling  Hierarchical visibility  Horizon  Level of detail model  Occlusion region  
Volume rendering for irregular grids with culling effectively occluded cells Journal article
Jisuanji Xuebao/Chinese Journal of Computers, 2001,Volume: 24,Issue: 3,Page: 292-295
Authors:  Sun W.W.;  Wu E.H.
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Culling  Irregular grids  Occluded cell  Volume rendering