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Real-time video stylization using spatial-temporal gabor filtering Conference paper
Proceedings - VRCAI 2016: 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, Beijing Normal Univ, Zhuhai, PEOPLES R CHINA, DEC 03-04, 2016
Authors:  Wang R.;  Li P.;  Sheng B.;  Sun H.;  Wu E.
Favorite  |  View/Download:12/0  |  Submit date:2019/02/13
Feature Space  Gabor Flow  Spatial-temporal Processing  Temporal Coherence  Video Stylization  
View-space meta-ball approximation by depth-independent accumulative fields Conference paper
SA 2016 - SIGGRAPH ASIA 2016 Technical Briefs, Macau, China, December 05 - 08, 2016
Authors:  Tian-Chen Xu;  En-Hua Wu
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Meta-ball  Particle  Screen Space  
Animating strokes in drawing process of chinese ink painting Journal article
Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2016,Volume: 28,Issue: 5,Page: 742-749
Authors:  Yang L.;  Xu T.;  Wu E.
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Brush Trajectory  Chinese Ink Painting  Non-photorealistic Rendering  Real-time Rendering  
Parallel-optimizing SPH fluid simulation for realistic VR environments Journal article
Computer Animation and Virtual Worlds, 2015,Volume: 26,Issue: 1,Page: 43-54
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
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active/inactive particle  GPU  neighbor search  parallel HPMC  SPH fluids  virtual environments  
Real Time Light Field Reconstruction for Subpixel Based Integral Imaging Display Conference paper
Proceeding SA '14 SIGGRAPH Asia 2014 Technical Briefs, Shenzhen, China, December 03 - 06, 2014
Authors:  Shaohui Jiao;  Wen Wu;  Haitao Wang;  Mingcai Zhou;  Tao Hong;  Xun Sun;  Enhua Wu
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Integral Imaging Display  Light Field Rendering  Subpixel Based Lens Array  Shear Transformation  3d Image Warping  
Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation Journal article
Computer Animation and Virtual Worlds, 2014,Volume: 25,Issue: 2,Page: 185-198
Authors:  Xu T.;  Wu W.;  Wu E.
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character animation  real-time visual effects  smoothed-particle hydrodynamics  
Coherence-enhancing line drawing for color images Journal article
Science China Information Sciences, 2013,Volume: 56,Issue: 110903,Page: 1-11
Authors:  WANG ShanDong;  MA ZiYang;  LIU XueHui;  CHEN YanYun;  WU EnHua
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Coherence-enhancing  Fdog Filter  Line Drawing  Non-photorealistic Rendering  Real-time Computation  
Multiple ray cluster rendering for interactive integral imaging system Journal article
Optics Express, 2013,Volume: 21,Issue: 8,Page: 10070-10086
Authors:  Shaohui Jiao;  Xiaoguang Wang;  Mingcai Zhou;  Weiming Li;  Tao Hong;  Dongkyung Nam;  Jin-Ho Lee;  Enhua Wu;  Haitao Wang;  Ji-Yeun Kim
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Real-time enhancing image abstraction Journal article
Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2013,Volume: 25,Issue: 2,Page: 189-199
Authors:  Wang S.;  Li X.;  Liu X.;  Wu E.
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Bilateral filter  Edge tangent flow  Image abstraction  Kuwahara filter  Non-photorealistic rendering  
Real-time Character-driven Motion Effects with Particle-based Fluid Simulation Conference paper
Computer Animation and Virtual Worlds, Istanbul, May 16-18, 2013
Authors:  Tianchen Xu;  Wen Wu;  Enhua Wu
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