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Deformation simulation of non-orthotropic materials Conference paper
PROCEEDINGS OF THE 16TH ACM SIGGRAPH INTERNATIONAL CONFERENCE ON VIRTUAL-REALITY CONTINUUM AND ITS APPLICATIONS IN INDUSTRY (VRCAI 2018), Tokyo, Japan, Dec. 2-3, 2018
Authors:  Wei Cao;  Xiaohua Ren;  Luan Lyu;  Enhua Wu
Favorite  |  View/Download:4/0  |  Submit date:2019/04/04
Deformation Simulation  Finite Element Method  Non-orthotropic Materials  Physically Based Animation  
Simulation of Textile Stains Journal article
IEEE Transactions on Visualization and Computer Graphics, 2018,Page: 1-12
Authors:  Yi Zheng;  Yanyun Chen;  Guangzheng Fei;  Julie Dorsey;  Enhua Wu
Favorite  |  View/Download:1/0  |  Submit date:2019/04/29
Fabric Appearance  Capillary Action  Simulation  Texture  
A MnO2 nanosheet-assisted GSH detection platform using an iridium(III) complex as a switch-on luminescent probe Journal article
NANOSCALE, 2017,Volume: 9,Issue: 14,Page: 4677-4682
Authors:  Dong, Zhen-Zhen;  Lu, Lihua;  Ko, Chung-Nga;  Yang, Chao;  Li, Shengnan;  Lee, Ming-Yuen;  Leung, Chung-Hang;  Ma, Dik-Lung
View  |  Adobe PDF(1760Kb)  |  Favorite  |  View/Download:103/6  |  Submit date:2018/10/30
Haptic simulation framework for determining virtual dental occlusion Journal article
INTERNATIONAL JOURNAL OF COMPUTER ASSISTED RADIOLOGY AND SURGERY, 2017,Volume: 12,Issue: 4,Page: 595-606
Authors:  Wu, Wen;  Chen, Hui;  Cen, Yuhai;  Hong, Yang;  Khambay, Balvinder;  Pheng Ann Heng
Favorite  |  View/Download:10/0  |  Submit date:2018/10/30
Virtual reality  Physically based haptic simulation  Impulse-based dynamics  Dental occlusion  Surgery of dentofacial deformity correction  
Animating turbulent water by vortex shedding in PIC/FLIP Journal article
Science China Information Sciences, 2013,Volume: 56,Issue: 3,Page: 1-11
Authors:  ZHU Jian;  LIU YouQuan;  CHANG YuanZhang;  WU EnHua
Favorite  |  View/Download:5/0  |  Submit date:2019/02/13
Physically Based Fluid Simulation  Pic/flip  Turbulence  Vortex Particle  Vortex Shedding  
Efficient fluids simulation and rendering on GPU Conference paper
Proceedings - VRCAI 2013: 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
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active/inactive particle  GPU  neighbor search  parallel HPMC  SPH fluids  virtual environments  
Physically based object withering simulation Conference paper
Computer Animation and Social Agents (CASA) Conference, Singapore, SINGAPORE, MAY 09-11, 2012
Authors:  Liu Y.;  Chen Y.;  Wu W.;  Max N.;  Wu E.
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Decay  Deformation  Heterogeneous  Physical Simulation  Withering  
Using time-varying texels to simulate withering grassland Journal article
IEEE Computer Graphics and Applications, 2012,Volume: 32,Issue: 1,Page: 78-86
Authors:  Jiao, Shaohui;  Wu, Wen;  Heng, Pheng-Ann;  Wu, Enhua
Favorite  |  View/Download:13/0  |  Submit date:2018/11/06
Physically-based tree animation and leaf deformation using CUDA in real-time Conference paper
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Authors:  Yang M.;  Huang M.-C.;  Wu E.-H.
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CUDA  leaf deformation  physically-based simulation  realtime tree animation  
Simulation of solid burning phenomenon in real-time Journal article
Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2011,Volume: 23,Issue: 1,Page: 11-20
Authors:  Zhu J.;  Bao K.;  Chang Y.;  Liu Y.;  Wu E.
Favorite  |  View/Download:42/0  |  Submit date:2019/02/13
CUDA  Marching cubes  Moving grid  Object decomposition  Physically based fire simulation