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Deformation simulation of non-orthotropic materials Conference paper
PROCEEDINGS OF THE 16TH ACM SIGGRAPH INTERNATIONAL CONFERENCE ON VIRTUAL-REALITY CONTINUUM AND ITS APPLICATIONS IN INDUSTRY (VRCAI 2018), Tokyo, Japan, Dec. 2-3, 2018
Authors:  Wei Cao;  Xiaohua Ren;  Luan Lyu;  Enhua Wu
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Deformation Simulation  Finite Element Method  Non-orthotropic Materials  Physically Based Animation  
Physically based object withering simulation Conference paper
Computer Animation and Social Agents (CASA) Conference, Singapore, SINGAPORE, MAY 09-11, 2012
Authors:  Liu Y.;  Chen Y.;  Wu W.;  Max N.;  Wu E.
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Decay  Deformation  Heterogeneous  Physical Simulation  Withering  
Physically-based tree animation and leaf deformation using CUDA in real-time Conference paper
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Authors:  Yang M.;  Huang M.-C.;  Wu E.-H.
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CUDA  leaf deformation  physically-based simulation  realtime tree animation  
Approach for physically-based animation of tree branches impacting by raindrops Journal article
Ruan Jian Xue Bao/Journal of Software, 2011,Volume: 22,Issue: 8,Page: 1934-1947
Authors:  Yang M.;  Wu E.-H.
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Branch animation  Extended three-prism spring model  Physically-based deformation  Raindrop animation  
A unified particle-based method for Newtonian and viscoelastic fluids animation Journal article
Jisuanji Xuebao/Chinese Journal of Computers, 2010,Volume: 33,Issue: 7,Page: 1286-1294
Authors:  Chang Y.-Z.;  Liu Y.-Q.;  Bao K.;  Zhu J.;  Wu E.-H.
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Elastic stress  Navier-Stokes equation  Newtonian fluid  Smoothed particle hydrodynamics  Viscoelastic fluid  
Physically-based Animation for Realistic Interactions between Tree Branches and Raindrops Conference paper
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST, Hong Kong, November 22 - 24, 2010
Authors:  Yang, Meng;  Huang, Meng-Cheng;  Yang, Gang;  Wu, En-Hua
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Physically-based Simulation  Tree Branch Animation  Raindrop Animation  Interactions  
Multi-resolution tree motion synthesis in angular shell space Conference paper
Proceedings - VRCAI 2009: 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Authors:  Yang M.;  Sheng B.;  Wu E.;  Sun H.
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Frequency decomposition  PTMC  Shell dynamics  Vibration  
Multi-level tree branch modeling and animation Conference paper
Proceedings - 2009 11th IEEE International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2009
Authors:  Yang M.;  Shengt B.;  Wu E.;  Sunt H.
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Fast and realistic simulation for trees swaying in wind Journal article
Jisuanji Xuebao/Chinese Journal of Computers, 2005,Volume: 28,Issue: 7,Page: 1185-1191
Authors:  Liu Y.-Q.;  Wang W.-C.;  Wu E.-H.
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Interactive  Physically-based animation  Realistic  Tree  Wind model  
Physically based animation from motion captured data - An animation for macao 2005 east asian games Conference paper
Proceedings of the 11th Joint International Computer Conference, JICC 2005, Chongqing, PEOPLES R CHINA, NOV 10-12, 2005
Authors:  Waiyiu HO;  Runqin LIN;  Chiheng FONG;  Enhua WU
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Character Modeling  Motion Capture  Physically Based Animation