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Image Splicing Localization via Semi-Global Network and Fully Connected Conditional Random Fields Conference paper
Proceedings of European Conference on Computer Vision (ECCV) Workshops, 2018., Munich, Germany, 2018-9-8
Authors:  Xiaodong Cun;  Chi-Man Pun
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Image Splicing Localization  Image Forgery Localization  Multimedia Security  
Hydrodynamics-based real-time motion effects in character animation Journal article
Xitong Fangzhen Xuebao / Journal of System Simulation, 2012,Volume: 24,Issue: 1,Page: 236-241
Authors:  Xu T.-C.;  Wu E.-H.
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Character animation  GPU Geometry Shader  Hydrodynamics  Motion blur  
Real-time motion effect enhancement based on fluid dynamics in figure animation Conference paper
Proceedings of VRCAI 2011: ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications to Industry
Authors:  Xu T.-C.;  Wu E.-H.;  Chen M.;  Xie M.
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Fluid dynamics  GPU geometric processing  Motion blur  Skeletal animation  
A fast method for real-time computation of approximated global illumination Conference paper
Proceedings of the 2009 6th International Conference on Computer Graphics, Imaging and Visualization: New Advances and Trends, CGIV2009
Authors:  Lv W.;  Lu J.;  Liu X.;  Wu E.
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Global illumination  Indirect illumination  Soft shadow  
Time-varying clustering for local lighting and material design Journal article
Science in China, Series F: Information Sciences, 2009,Volume: 52,Issue: 3,Page: 445-456
Authors:  HUANG PeiJie;  GU YuanTing;  WU XiaoLong;  CHEN YanYun;  WU EnHua
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Global Illumination  Gpu  Lighting Design  Local Lighting  Material Design  Photorealistic Image Synthesis  Time-varying Clustering  
Dispersive calculation of global illumination based on spherical harmonics method Journal article
Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2007,Volume: 19,Issue: 5,Page: 609-615
Authors:  Wang H.;  Liu X.;  Wu E.
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Cubemap  Radiosity  Spherical harmonics method  
Inverse rendering in a global illuminated environment Journal article
Ruan Jian Xue Bao/Journal of Software, 2003,Volume: 14,Issue: 10,Page: 1796-1805
Authors:  Sun Q.-M.;  Wu E.-H.
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Augmented reality  Global illumination  Inverse rendering  Panorama  Reflectance model  Texture  
Interleaving radiosity Journal article
Journal of Computer Science and Technology, 2002,Volume: 17,Issue: 1,Page: 1-8
Authors:  Wu E.;  Wang W.
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Global illumination  Interleaving  Progressive refinement  Radiosity  Shooting and gathering  
Simplification method for radiosity global-illumination meshes Journal article
Ruan Jian Xue Bao/Journal of Software, 1999,Volume: 10,Issue: 2,Page: 121-128
Authors:  Liu Xuehui;  Wu Enhua
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Plane Parallel Radiance Transport for Global Illumination in Vegetation Conference paper
Rendering Techniques ’97, Los Angeles, CA, August 3-8,1997
Authors:  Nelson Max;  Curtis Mobley;  Brett Keating;  En-Hua Wu
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