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Synthetic fluid details for the vorticity loss in advection Conference paper
COMPUTER ANIMATION AND VIRTUAL WORLDS, Beijing, PEOPLES R CHINA, 2018
Authors:  Jian Zhu;  Yu Luo;  Xiaohua Ren;  Ruichu Cai;  Zhifeng Hao;  Hanqiu Sun;  Enhua Wu
Favorite  |  View/Download:6/0  |  Submit date:2018/10/30
Advection  Angular Kinetic Energy  Numerical Dissipation  Turbulence Synthesis  Vorticity  
Simulation of fluid mixing with interface control Conference paper
Proceedings - SCA 2015: 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Los Angeles, CA, United states, August 07 - 09, 2015
Authors:  Xiaowei He;  Huamin Wang;  Fengjun Zhang;  Hongan Wang;  Guoping Wang;  Kun Zhou;  Enhua Wu
Favorite  |  View/Download:5/0  |  Submit date:2018/11/06
Fluid Mixing  Miscible/immiscible Fluids  Diffuse Interface  Phase Field  Fluid Control  
Parallel-optimizing SPH fluid simulation for realistic VR environments Journal article
Computer Animation and Virtual Worlds, 2015,Volume: 26,Issue: 1,Page: 43-54
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
Favorite  |  View/Download:5/0  |  Submit date:2019/02/13
active/inactive particle  GPU  neighbor search  parallel HPMC  SPH fluids  virtual environments  
A New Surface Tension Formulation for SPH Conference paper
14th International Conference on Computer Aided design and Computer Graphics, Xian, PEOPLES R CHINA, AUG 26-28, 2015
Authors:  Yang M.;  Li X.;  Yang G.;  Wu E.
Favorite  |  View/Download:3/0  |  Submit date:2019/02/13
Fluid Simulation  Smoothed Particle Hydrodynamics  Surface Tension  
Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation Journal article
Computer Animation and Virtual Worlds, 2014,Volume: 25,Issue: 2,Page: 185-198
Authors:  Xu T.;  Wu W.;  Wu E.
Favorite  |  View/Download:1/0  |  Submit date:2019/02/13
character animation  real-time visual effects  smoothed-particle hydrodynamics  
Real-time Character-driven Motion Effects with Particle-based Fluid Simulation Conference paper
Computer Animation and Virtual Worlds, Istanbul, May 16-18, 2013
Authors:  Tianchen Xu;  Wen Wu;  Enhua Wu
Favorite  |  View/Download:20/0  |  Submit date:2019/04/30
Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in character animation Journal article
COMPUTER ANIMATION AND VIRTUAL WORLDS, 2013,Volume: 25,Issue: 2,Page: 185-198
Authors:  Tianchen Xu;  Wen Wu;  Enhua Wu
Favorite  |  View/Download:2/0  |  Submit date:2019/04/30
Real-time Visual Effects  Smoothed-particle Hydrodynamics  Character Animation  
Interactive coupling between a tree and raindrops Conference paper
Computer Animation and Social Agents (CASA) Conference, Singapore, SINGAPORE, MAY 09-11, 2012
Authors:  Yang M.;  Jiang L.;  Li X.;  Liu Y.;  Liu X.;  Wu E.
Favorite  |  View/Download:3/0  |  Submit date:2019/02/13
Drop Motion  Interactive Coupling  Realistic Effects  Two-resolution Tree Motion  
Hydrodynamics-based real-time motion effects in character animation Journal article
Xitong Fangzhen Xuebao / Journal of System Simulation, 2012,Volume: 24,Issue: 1,Page: 236-241
Authors:  Xu T.-C.;  Wu E.-H.
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Character animation  GPU Geometry Shader  Hydrodynamics  Motion blur  
Real-time motion effect enhancement based on fluid dynamics in figure animation Conference paper
Proceedings of VRCAI 2011: ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications to Industry
Authors:  Xu T.-C.;  Wu E.-H.;  Chen M.;  Xie M.
Favorite  |  View/Download:0/0  |  Submit date:2019/02/13
Fluid dynamics  GPU geometric processing  Motion blur  Skeletal animation