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View-dependent refinement of multiresolution meshes using programmable graphics hardware Conference paper
Visual Computer, Stony Brook, NY, JUN 22-24, 2005
Authors:  Junfeng Ji;  Enhua Wu;  Sheng Li;  Xuehui Liu
Favorite  |  View/Download:6/0  |  Submit date:2019/02/13
Graphics Processing Unit (Gpu)  Level Of Detail (Lod)  Quadtree  Texture Atlas  View-dependent Multiresolution Rendering  
Real-time simulation of physically based on-surface flow Conference paper
Visual Computer, Macao, PEOPLES R CHINA, OCT 12-14, 2005
Authors:  Liu Y.Q.;  Zhu H.B.;  Liu X.H.;  Wu E.H.
Favorite  |  View/Download:3/0  |  Submit date:2019/02/13
Navier-stokes Equations  On-surface Flow  Real Time  Wetting