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Fluid Simulations on GPU with Complex Boundary Conditions
Youquan Liu1,3; Xuehui Liu1; Enhua Wu1,2
2004-08-08
Conference NameACM Workshop on General-Purpose Computing on Graphics Processors (GP2)
Source PublicationGP2 2004 ACM Workshop on General-Purpose Computing on Graphics Processors
PagesC-29
Conference DateAugust 7-8, 2004
Conference PlaceLos Angeles, California
Author of SourceACM SIGGRAPH
PublisherThe Organizing Committee of the 2004 ACM Workshop on General-Purpose Computing on Graphics Processors
Other Abstract

Fluid simulation is always a hot topic in computer graphics community. There is much work focused on this [1,2,3], trying to simulate water flowing, cloud animation, fire, smoke etc. We have implemented a system to simulate fluid flowing in 2D and 3D domain, which can process complex boundary conditions easily and efficiently on GPU

Language英语
Fulltext Access
Document TypeConference paper
CollectionDEPARTMENT OF COMPUTER AND INFORMATION SCIENCE
Affiliation1.Laboratory of Computer Science, Institute of Software, Chinese Academy of Sciences, Beijing, China
2.Department of Computer and Information Science, Faculty of Science and Technology, University of Macau, Macao, China
3.Graduate School of the Chinese Academy of Sciences, Beijing, China
Recommended Citation
GB/T 7714
Youquan Liu,Xuehui Liu,Enhua Wu. Fluid Simulations on GPU with Complex Boundary Conditions[C]//ACM SIGGRAPH:The Organizing Committee of the 2004 ACM Workshop on General-Purpose Computing on Graphics Processors,2004:C-29.
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