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Virtual Net: A Decentralized Architecture for Interaction in Mobile Virtual Worlds
Bingqing Shen; Jingzhi Guo
2018
Source PublicationWireless Communications and Mobile Computing
ISSN15308677 15308669
Volume2018
Abstract

With the development of mobile technology, mobile virtual worlds have attracted massive users. To improve scalability, a peer-to-peer virtual world provides the solution to accommodate more users without increasing hardware investment. In mobile settings, however, existing P2P solutions are not applicable due to the unreliability of mobile devices and the instability of mobile networks. To address the issue, a novel infrastructure model, called Virtual Net, is proposed to provide fault-tolerance in managing user content and object state. In this paper, the key problem, namely, object state update, is resolved to maintain state consistency and high interaction responsiveness. This work is important in implementing a scalable mobile virtual world.

DOIhttps://doi.org/10.1155/2018/9749187
URLView the original
Indexed BySCI
Language英语
WOS Research AreaComputer Science ; Engineering ; Telecommunications
WOS SubjectComputer Science, Information Systems ; Engineering, Electrical & Electronic ; Telecommunications
WOS IDWOS:000450231100001
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Citation statistics
Document TypeJournal article
CollectionDEPARTMENT OF COMPUTER AND INFORMATION SCIENCE
AffiliationFaculty of Science and Technology, University of Macau, Taipa, Macau
First Author AffilicationFaculty of Science and Technology
Recommended Citation
GB/T 7714
Bingqing Shen,Jingzhi Guo. Virtual Net: A Decentralized Architecture for Interaction in Mobile Virtual Worlds[J]. Wireless Communications and Mobile Computing,2018,2018.
APA Bingqing Shen,&Jingzhi Guo.(2018).Virtual Net: A Decentralized Architecture for Interaction in Mobile Virtual Worlds.Wireless Communications and Mobile Computing,2018.
MLA Bingqing Shen,et al."Virtual Net: A Decentralized Architecture for Interaction in Mobile Virtual Worlds".Wireless Communications and Mobile Computing 2018(2018).
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